Tuesday, 19 March 2024

Project Immersive - Review of The Portal and Nuclear Enrichment

 

Hi all

Another escape room outfit that we checked out on our 3 days of escape room madness in Brisbane in November 2023 was Project Immersive.  They are based in Yeronga, which was about a 15 min drive south of Brisbane city.  We ended up playing both of their rooms back to back (as part of our 13 rooms in a single day record attempt insanity).

One of my favourite elements of the Project Immersive experience occurred before we had even walked inside. Our game master, Damian, was in character before our car was parked.  He played the role of a sort of android who was there to assist us by providing information in relation to the facility (and general background to the storyline of our adventures).  He met us in the car park, at dusk, wearing a white lab coat – it was really cool because it immediately set the scene (and an awesomely high level of immersion).

The Portal (Room 250)

The first room that we played was The Portal.  We played the role of “expendable contractors” who were tasked with entering a research facility to resolve a power surge (and to perhaps find the missing Dr Verdant). 

The setting of the experience was fantastic.  Project Immersive has been constructed inside an old paint factory, so the hallways and rooms within the experience felt brilliantly authentic (there were no fake bricks or wallpaper in this space).  I recall the room being largely linear, with players having to work together to complete certain tasks in order to progress through the room.  There is an enormous amount of tech going on in The Portal – lots of audio-visual effects are used, which also really adds to the immersion.

The puzzles in The Portal were also very varied and fun to solve.  There was one phenomenal puzzle in particular that I have not seen before (or since).

The Portal is one of those rooms that has a movie set feel to it – the theming and audio-visual effects are all first rate. It is a must-do room (and it was awesome that it was my 250th room!).

Intermission between rooms

In addition to writing about the wonderful rooms at Project Immersive, I thought I would also write about one of my favourite memories of our Brisbane trip, which occurred that night at Project Immersive. Long-time readers will know that I very much enjoy making game masters/actors break character (in fact, sometimes I focus more on achieving that goal than I do on escaping the room). During our pre-game briefing before The Portal, our android game master Damian was unflappable (despite our many attempts to flap (?) him…).

However, in between playing The Portal and Nuclear Enrichment, our android left us in the waiting area while he went to “look into something”.  We seized the opportunity and decided we needed to step things up a little if we were going to succeed in making him break character. So we ducked out of the waiting area and went and hid out of sight. We heard our android walking slowly and in a controlled manner back to the waiting area (in keeping with his character).  But we then heard his footsteps stop as he reached the waiting area and we could almost hear the gears in his android brain turning as he was thinking where the heck we were.  After a few seconds, we then heard our android begin to run around the facility trying to find us.  Meanwhile, we were hiding on the stairs laughing – he then heard us and immediately returned to his android character, with slow, methodical footsteps and a monotone voice.

We later laughed with Damian about this and he said he initially thought we had gone to the toilets, but when he heard us laughing, he thought “you fuckers are hiding on the stairs”. 

Our mission was a success - we absolutely made him break.  

Nuclear Enrichment (Room 251)

The second room we played at Project Immersive was Nuclear Enrichment.  This was my favourite room at Project Immersive (and my favourite room in Queensland of those that I have played to date).

The storyline is a continuation of The Portal’s storyline, with our fearless group of “expendable contractors” returning to the reactor facility to regain control from a disgruntled employee.  Our job was to bring everything back online.

The tech in Nuclear Enrichment was even more impressive than the fantastic tech in The Portal.  I felt that Nuclear Enrichment had a stronger storyline with a more narrative feel.  This was achieved through the use of a non-player character “AI” computer, which players can interact with at any time throughout the experience.  The interactions were all a lot of fun and were incredibly well-considered. 

As with The Portal, Nuclear Enrichment is a largely linear game (with a couple of points where players can tackle different puzzles at the same time).  We divided and conquered where we could.  The puzzles were again really varied, ranging from more traditional logic puzzles and some hunt and seek fun through to incredibly high-tech (and visually brilliant) puzzles. 

The theming and quality of props were again first rate in Nuclear Enrichment.  Again, there was a lovely authentic feel to the space given its history as an old paint factory – everything felt, smelled and sounded like the real deal (and the level of immersion was off the charts).  It was all brilliant.

Final thoughts

The rooms at Project Immersive are special. There is a lot of clever high-tech, really interesting puzzles, intricate storylines, top-quality theming and effects and great game master interactions.  Their rooms have been created by escape room enthusiasts for escape room enthusiasts and it shows.

I really hope more TERPECA nominators and voters are able to play the Project Immersive rooms as I think they deserve to make the list.

Where:                        The Paint Factory, 115 Hyde Road, Yeronga

Duration:                    60 mins

Themes:                      2 themes

Cost:                           $49 per person (assuming team of 4)

Overall Rating:           Our favourite rooms in Brisbane!

More details:              https://projectimmersive.com/  

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