Hi everyone. My usual fellow
escape room buddies and I (4 adults in total) tried this room in April 2016.
This was our 27th room in Sydney (and our 37th room
in Australia) so far…
I learned about CT Adventure Escape Room from 3 readers of my blog. We purchased a Groupon code and tried our
luck. Lately, when trying a new escape
room outfit, I go in with pretty low expectations. This is because the majority of new escape
rooms that have opened in Sydney have been pretty average. This is however not always true – there are
some newer outfits that have awesome rooms, and there are certainly some older
outfits that are very poor. For example,
some of the outfits that are below average in Sydney (in my honest opinion) include
Exitus, Break the Code, One Way Out, EscapeClub, Mystery Puzzle and Escape Hunt
Sydney – with the exception of one or two decent rooms between them. Overall, I do not rate any of these outfits
as true escape rooms.
So my team had low expectations when we went and tried CT Adventure
Escape Game. I’m really pleased to
confirm that we had a really fun time in their room, called MU-T. The theme of this room is that you are on a
mission to attempt to break into a Museum to locate and steal an artefact.
As usual, I will start with what I liked about CT Adventure Escape Room’s
MU-T:
1.
The theming was really strong. The
majority of the props matched the theme really well.
2.
The puzzles were fantastic. This
is one of the more high-tech rooms in Sydney.
This room gives Mission Sydney’s Dr M or Vampire Castle a run for its
money on the high tech front. I
personally enjoy high tech rooms, but that being said, some of my favourite
rooms have little or no high tech at all.
The theme though of breaking into a Museum does lend itself to some high
tech elements, so it worked really well in this room.
3.
Some of the puzzles are up there with the best I have seen to date. Whilst they do have high tech puzzles, they
also had a number of hand-made puzzles that were really well designed (they
reminded me of some of the Hungarian-style home-made puzzles that I have seen
in rooms at Paniq Room or ParaPark Sydney).
One puzzle in particular had us all laughing and was a real highlight of
our experience. One other puzzle had us
scratching our heads for a while but when we received a hint, we realised it
was completely our fault that we hadn’t solved the puzzle earlier.
4.
The room(s) design is very clever.
One room in particular has so many things going on that it is initially
a little overwhelming, but it’s very simple room design (which again is in
keeping with the theme) adeptly hides all of the high tech elements. This room is not just high tech for the sake
of high tech – it’s been well considered a designed.
5.
There is a very good mix of hunt and seek fun and puzzle solving. The room is also linear in some aspects, but
there are also opportunities for players to branch off and work on their own
puzzles separately.
6.
Whilst being a lot of fun, this room was still pretty challenging. There are a lot of puzzle elements to be
solved. We had a couple of hints and
still only managed to escape with 2 minutes and 36 seconds left on the
clock. This got the adrenalin pumping
towards the end!
7.
The room owners seem to be really keen to listen to our feedback and are
looking to make some changes to their rooms based on the feedback that they
receive. I really like this because it shows that they care about their
business and about the experience that their customers have.
As for the parts that we didn’t like so much with the room, there isn’t
much to report here:
1.
There is one puzzle in particular that was a little clunky (we knew the
solution and tried it about a dozen times before it worked). I think the tech just needs to be tweaked a
little so that it is more responsive - all of the other high tech puzzles worked
perfectly.
2.
There is a visual puzzle that works well, but it requires knowledge of
the real world in order to solve it. I
think a good escape room puzzle should not require any external knowledge and
instead all of the elements required to solve the puzzle should be in the
room. I think this could be remedied by
introducing other props in the room that provide that information.
3.
Although the theming is very strong, in one section some of the props
did not really make sense in the space.
It was still a really fun puzzle though, but I think a few changes in
the props would really add to the overall experience.
4.
The communication system was pretty good but I think it can be
improved. This is the first escape room
I have been to where we were handed a mobile phone and were told to send a text
message to a pre-programmed mobile number to get hints. Our mobile had a pretty low battery charge by
the end of the 1 hour game, so I think another system (or a different phone
with a larger battery) should be used. It
is also difficult at times to properly communicate via text messages, so at one
point the game master entered our room so we could explain our issue. I always prefer when game masters do not enter
rooms, as this really takes away from the immersive experience.
5.
The last negative aspect of CT Adventure Escape Room to note is the room
price. Although we used a Groupon and
played this room at a very reasonable price of $79 for 4 adults (click here for
the Groupon link), their standard pricing is pretty expensive ($190 for 4
adults). In this regard, I note that the
average rack rate at Sydney escape rooms is around $120-$140 for 4 adults.
Simply put, this was a great room. As always, the major determining factor in how
I judge rooms is the fun factor - we had a heap of fun in this room!
Where: Level 7, 61 Market Street, Sydney NSW 2000 (look for a glass door
between Rip Curl and DJs on the south side of
Market Street)
Duration: 60 minutes
Themes: 2 themes
Cost: $190 for 4 adults (but we used a Groupon which was $79, but only
valid
Monday to Friday)
Overall Summary: High tech and a heap of fun!
Overall Summary: High tech and a heap of fun!
More details: http://ctadventureescapegame.com.au/
Excellentl
ReplyDelete! I'm going in 2 weeks!
I've done this room we didn't manage to escape but had a really good time. The main gripe is the slow response when we asked for help.
ReplyDeleteWent to this room based on your review. (I only go to the ones you say are half decent haha!) Was exactly as you described, good thing we had someone really nimble for the last part haha.
ReplyDeleteHi Kkewl
DeleteI'm glad you enjoyed this one. Hopefully you also enjoyed the other ones I have recommended! Which ones have you tried and what were your favourites?
Thanks
Scott
Our group of four played MU-T last week and enjoyed it overall. Front of house was friendly but could be better. There was also a hiccup with our game... they didn't reset the whole room properly so one of the doors was already unlocked. Otherwise we enjoyed all the tech which worked very well. I think it's refreshing to play a room which isn't based on scary/horror theme so I really liked the museum storyline.
ReplyDeleteI agree with you on the puzzle which required knowledge of the real world. We managed fine but thought it could be a little unfair for others. I'm trying to figure out which puzzle was the one which had you guys laughing? :)
The playing cards puzzle, which I did all by myself while rest of my team laughed at me ;-)
DeleteReally enjoyed this! This is actually the first room I've managed to escape from (49 minutes!) and while we did cheat a bit, it was pretty fun and I loved the high-tech elements.
ReplyDeleteThere was two puzzles which we hacked (solved without knowing how to solve it/brute forced) but that was better than my experience with Forest Force, which I feel was had more ambiguous puzzles and flow. Oh well, that room is gone now anyway, haha.
Overall, surprisingly good rooms. Friendly but slightly-inattentive GM. Usual prices bit expensive. But will look out for their new room and see how things go.
Hi Jenn
DeleteI'm glad you enjoyed this room. I agree with all of your comments - the price is a little expensive and the clues/communication system is not ideal, but the puzzles are fun and high tech.
Thanks
Scott
Hi there
ReplyDeleteThanks for your comments. I agree with some of your comments but it sounds like the room has changed since I tried it (eg there were no books on bookshelves that I remember). There was a puzzle that required external knowledge and we had some technical issues with a morse code puzzle - I gave this feedback at the time to the owners and I had hoped they might have looked into this. As for the theming, I thought that most of the puzzles were in theme (although a couple were a little high tech for the sake of it). Overall though, I thought it was a heap of fun!
I just did the room -- 5 people, of whom 3 had done rooms before. We also had problems with the morse code puzzle. The communication system has changed to a walkie-talkie, and we were told that we'd be allowed three clues. With so much going on, it wasn't always clear what action led to what result, so we called for a clue but were told we had already solved that puzzle! Certainly a nice change from standard combinations & locks, but not highly challenging for experienced players.
ReplyDeleteHi John
DeleteThanks for your comments. If you're ready for something more challenging, I'd recommend the rooms at Paniq Room, Cipher Room, Next Level Escape, Mission Sydney or Baker Street Mystery at Social Escape.
Thanks
Scott