My usual
fellow escape room buddies and I (4 adults in total) tried this room (at the
invitation of Exitus Escape Room Macquarie) on their opening long weekend in
February 2016. This was our 25th room in Sydney (and our 35th
room in Australia) so far…
Strike
Bowling already runs Escapism at King Street Wharf in Sydney (and in other
states of Australia as well). They
recently acquired Exitus, an independent escape room operator in Melbourne,
which had mixed reviews on TripAdvisor.
The rooms at Exitus Escape Room Macquarie are a mix of rooms designed by Exitus
(Moonshot and Injustice) and Escapism (Forensic). Interestingly, Forensic at King Street Wharf
is being replaced soon with Casino Royale, which is supposed to be their
hardest room.
My team
had already escaped from each of the 3 Escapism rooms at King Street Wharf and
those rooms were reasonably good (but the service was below average), so we
went into Exitus Macquarie with average/low expectations.
Normally,
I set out the pros and cons of a room in my reviews. However, I really don’t have many good things
to say about this room, which was really disappointing for all in my team.
I do
however have a very long list of the things that I didn’t like (or which could
(and should) be improved):
1. There was
no story in this room. The puzzles had
no bearing to the storyline in any way.
2. The
puzzles themselves were not well designed.
All of the puzzles had been done before elsewhere. They were clunky – the solutions were not
perfect (often requiring additional clues in the form of blacklight text hidden
in the room) to solve. We all found the
puzzles annoying.
3. One of my
bigger annoyances with this room is that there is one puzzle in particular that
has a fundamental error in it. I won’t
give spoilers, but the only way to solve this particular puzzle is with a clue
(because the “answer” is simply incorrect).
4. The
above-mentioned puzzle is all kinds of wrong.
It requires external knowledge to solve (many tourists probably won’t
have a chance with this puzzle). They
also use a blacklight marker to provide a clue for players, but they
acknowledge that this “rubs off” easily so it really isn’t of any benefit. There are other major flaws with this puzzle
but I can’t go into it any further without providing spoilers.
5. The flow
of the room is poor. There is no wow
factor puzzle or props – they are all just “meh”.
6. We had to
rush the final puzzle because we were running out of time (in the end we only
escaped with 6 seconds on the clock). I
think this last puzzle is probably the only decent puzzle in Moonshot.
7. Another
aspect that I didn’t like is the clue system.
My feedback on Strike Bowling’s Escapism rooms at King Street Wharf was
that the escape rooms are an “add on” to Strike’s main business of alcohol
sales (together with bowling and karaoke).
Almost every time with Escapism, we called for clues and the phone rang
out, or we escaped and nobody knew we had done so (until we lined up at the bar
and made our way to the front to speak with the gamemaster/bartender).
8. What is
Strike’s solution to this? Make the clue
system almost entirely automated, requiring little to no staff member
involvement. That’s right, there are QR
codes all over the room and if you get stuck, you can get a clue or an answer
to any puzzle (but this costs 5 points and 10 points respectively). It is still not clear to me what “points” are
– I assume they add to your total time to escape, but I’m not sure if one point
equals one minute. I find this really
lazy and it does not at all address my criticism that in order to have a great
experience, you need a dedicated gamemaster for each room. Their hint system is even worse than Escapism
– instead of having a busy bartender/gamemaster, you now have no gamemaster at
all.
9. Despite
the fact that we only just made it out in time, there were not nearly enough
puzzles in this room. There were 5
puzzles in total, which is about the fewest puzzles of any room I can think of
(with the exception perhaps of Escapism’s The Garden). If the puzzles were better designed (and
didn’t contain errors), I think players could easily escape this room in half
the allowed time. A lack of interesting,
different puzzles is yet another failing of this room.
10. Another aspect of their automated
clue system that I really dislike is that after escaping from the room, you
then need to run outside and scan another QR code on the wall to “stop the
clock”. This is poorly thought
through. There is one QR exit code for
all of the rooms at Exitus Macquarie. So
what happens when 2 or more rooms get out at the same time – I can see this not
working well at all.
11. Some of you also won’t like the fact
that Exitus Macquarie will take your credit card on arrival. This is to cover your drinks/food purchases
but also to cover them for any damage you cause to the room. They will also make you lock up your phones
for the duration of the escape (this always annoys me given we typically have
our kid with a babysitter, who can’t contact us in the case of an emergency).
12. Consistent with Escapism, they also
book you in for a certain time and then make you wait 30 minutes (or
thereabouts) before going into the room.
This is a not-so-subtle attempt at getting you to buy drinks/food from
the bar/waiting area.
13. Their prices are too steep for the
quality of this room. Their prices are a
flat rate for the room, which is $100 Mon-Thurs or $150 Fri-Sun. For a standard group of 4 people, this puts
their weekend rate at about the most expensive in Sydney at $37.50 per head,
and couples at an amazing $75 per head.
The room does not justify anywhere near this price tag.
14. I have also made this comment with
Escapism – I think they are cheap to only offer 50 minutes to escape. This is again aimed at making money and not
at providing a great experience for customers.
15. I personally do not think that Exitus
Macquarie will be a successful enterprise.
They are a cheap outfit that doesn’t value immersive, customer-centred
experiences, but instead have gone for cheap, poorly designed rooms as an “add
on” to their main game of drinks sales, bowling and karaoke. I think their King
Street Wharf partner Escapism will be more successful because they have the
benefit of the tourist trade and busy Saturday nights. Macquarie Centre, in contrast, is pretty dead
of an evening. In order for escape room
outfits to survive out of the CBD and major tourist hubs, they need to rely on
excellent word of mouth. I just don’t
see that happening here.
16. And now, this brings us to by far my
largest annoyance with my experience at Moonshot (and which has necessarily
coloured my overall experience and my views on the rest of the room, which I
accept are pretty harsh). We had the
worst gamemaster we have had in 35 rooms to date by a large margin (and this
includes several rooms which had no gamemaster at all). Any other gamemasters out there, read the below
exchange of words between ourselves and the gamemaster and consider it a lesson
in how not to speak to customers:
Strike employee: “So what
did you guys think of the room?”
Me: “To be honest, I didn’t
like it. Can you explain the last puzzle
to me?”
Strike employee: “No,
unfortunately because you didn’t escape I can’t tell you about it”
Me (and the rest of my team in unison): “Um, we did escape – you just met us outside
(we opened the door, not you?)”
Strike employee: “Hold on,
you all need to take a breath, it’s just a game” (she says with an unbelievably
condescending smile on her face)
* My team and I then just stare at her blankly – none of us quite
believing what was coming out of her mouth
And finally, in a yet another
poorly-considered move, the Strike employee looks at me in particular and says “sir, you’re
still not breathing” (with that condescending smile still very much present)
By this time I had steam coming
out of my ears – I don’t like being spoken to like a piece of shit by anyone,
let alone by a gamemaster at an escape room where my team has gone to have
fun. I had to bite my tongue so hard not
to tell this gamemaster where to go. She
has no place working in customer service (or needs a heck of a lot of training
before she should be put in front of customers). I mean seriously?
Thankfully, 2 other gamemasters/employees spoke with us and
seemed to genuinely take our feedback on board.
Simply put, this is a very weak room, with clunky puzzles
(some of which contain manifest errors) and there is no story to be seen.
I first read the blurb on this room and thought it sounded
fantastic – I was genuinely excited to see what they could do with such a cool
subject matter. I was beyond disappointed
with the reality of the room.
I cannot
for the life of me understand why Strike Bowling would want to buy the rights
to this room. Their own rooms at
Escapism are far superior in quality, theme and puzzles.
As always,
the major determining factor in how I judge rooms is the fun factor. We simply didn’t have fun. And if we had have had some fun, the
gamemaster stripped that away in mere seconds.
Where: Macquarie Centre (Herring Road and Waterloo Road, North Ryde)
Duration: 50 minutes
Themes: 3 themes
Cost: $100 (flat room rate Mon-Thurs and $150 Fri-Sun)
Overall Summary: Hugely disappointing with a rude gamemaster
More
details: http://strikeescaperooms.com.au/escape-room-macquarie/
Did an escape room with Strike @ King St Wharf, we asked the guy about the last puzzle, he also refused to answer...
ReplyDeleteDid an escape room with Strike @ King St Wharf, we asked the guy about the last puzzle, he also refused to answer...
ReplyDeleteI think that's really poor of them to not give you the answer. If you're still interested in knowing the answer, send me an email - I've done all of the KSW rooms...
DeleteStrike at KSW has also updated to be Exitus, and has now included the QR code system for clues.
ReplyDeleteCasino has now opened and I played it across the weekend and felt the same about how you felt about these room - would be interested to see your thoughts on this one!
In our opinion, the clues you get from the QR codes almost seemed necessary to the game, otherwise at some points you just had no direction at all, and even then the puzzles didn't seem that well thought out.
You receive a 5 minute penalty for the initial clue, and a 10 minute penalty to reveal the full answer - pretty hard to get out in time considering you pretty much NEED the clues to proceed in some cases.
Found this room harder than Forensic, for the fact it was too difficult to find out what to do with a puzzle, rather than the puzzles being too hard themselves - look forward to seeing what you think!
Hi puzzles
DeleteTo be honest, I'm still annoyed too much with this place to consider going back in the near future to try the Casino room.
Never say never, but not likely to be any time soon.
My team (and I'm betting every team out there) loves to escape from a room. That being said, I am also very happy to be beaten by a well-designed room - there are few things better than being told the solution to a puzzle and kicking yourself because it was so clever.
But being beaten (or almost beaten) by a crappy room just isn't fun. When a room becomes so frustrating or tedious that you could gladly call it a day and head home, you know it is a shite room.
Moonshot certainly met this criteria.
Thanks
Scott
Yikes!! I had low expectations for this place but this is a whole other level! It's hard to believe how terribly they operated considering this isn't their first outlet. For such a reputable business, this is just embarrassing. And I hope the management team reads this and review their customer service as well as product offering. It's like they are openly insulting their customer's intelligence by offering inferior product.
ReplyDeleteIt's such a shame though because people who are new to escape rooms will try this, have a bad time and not want to try the really good places.
Thanks for taking one for the team Scott, now we won't have to bother trying this place (second shame because we live near by and was hoping it would be decent). Considering all the advertising they've put around our area, they should've put the money towards improving their escape room(s).
Hi K
DeleteEven setting to one side the part where we were spoken to like garbage, it was a completely flawed room.
We also tried out Injustice (one of their other rooms) and whilst it was significantly better than Moonshot, it was still the same level of "meh" puzzles and room design.
I just don't get how they can think that going with a completely automated system in any way addresses the consistent negative feedback Strike has had for the past 12 months regarding their poor customer service.
I'm now convinced that they exist only to make money and for that reason, I hope they don't survive in the market. As you said, it would be a true shame if someone tried their rooms, had an awful experience and then wrote off escape rooms for good.
-Scott
Escapism at King St Wharf has also become EXITUS and they adopted the crap QR hint system before the name change.
DeleteWhen playing The Garden at EXITUS / Escapism at King St Wharf, we had the same issues of badly worded hints from the QR system. There was a walkie-talkie as a 'backup'. When we used this backup, the bar staff didn't know where in the room we were up to.
This whole Escapism to EXITUS thing is just a rebranding mechanism, probably to deal with the atrocious reviews for Escapism.
For $150, go watch Star Wars at IMAX instead.
Worse than mystery puzzle?
ReplyDeleteIf you got time it would be great to see a update list of your rankings of the best to worse escape rooms in Sydney
Yes, worse than Mystery Puzzle. I'm working on another review for a second room I did at Strike Macquarie, following which I will update my rankings for all of the Sydney rooms I've done.
DeleteGreat! Looking forward to it
ReplyDeleteHi Scott,
ReplyDeleteWe (3 of us - my wife, 9 y o son and I) went to do Moonshot 2 weeks ago. I agree a 100% with your review (long wait, weird gamemaster, clunky puzzles that you cant solve without a clue, too few puzzles) but here was the highlight (or low light of our visit):
We were blindfolded and taken into a room - we take off our blindfolds, start solving and finish one puzzle when the GM comes in and says sorry, I left you in the last room. So Blindfolds on again and we were led to the first room! Ridiculous!
Hi Kanishka
DeleteYour story made me laugh. I have heard a lot of stories about poorly run escape rooms but placing you in the incorrect starting room has got to take the cake.
Strike Bowling are simply not an escape room outfit - they think they are, but they truly are not.
There are so many excellent true escape room outfits in Sydney that are much better and are worth your time and money. Shoot me an email (escaperoomsydney@gmail.com) and let me know a little more about your group and experience level with escape rooms and I can suggest some more rooms for you to try. Definitely don't be put off by Strike's abysmal excuse for an escape room, Moonshot...
Thanks
Scott
Sounds good. Will drop you a note. Thanks for the blog. It has been massively helpful thus far.
DeleteThanks Scott for this review. I know to avoid this one now.
ReplyDeleteI've been reading your blog and it has been helpful in finding what are some good rooms to do in Sydney. So far I've been doing the rooms you have been reccommending and I must say they have been fantastic! Keep on escaping! CHeers
Hi unknown
DeleteI'm gladd you are finding the blog useful. Also glad to hear that you have similar taste to me in escape rooms!
Scott
Just to add to this. I did the Exitus Escape Room in Melbourne when it first opened and it was absolutely disappointing. I left a review on their tripadvisor and what did they do?
ReplyDeleteManagement replied to that comment calling me a fraud who is trying to sabotage their business. It really got me seething. There are so many better escape rooms out there, Exitus is simply not one of them.
Hi Garfunky
DeleteThanks for your comment. I have heard very bad things about Exitus (they apparently treated other escape room owners like garbage, they made allegations, etc).
Like me, I'm betting you also cannot understand why a company would want to buy out Exitus? Their rooms are truly forgettable and they appear to be very aggressive in their business approach. I suspect after another year or so they would have been out of business anyway...
Thanks
Scott