Hi everyone
Here is the long list of all 20 rooms that we played in
Athens in November/December 2024. I have put together detailed reviews of those
rooms that I really enjoyed (and short comments only for those I didn’t enjoy
quite so much).
Here is what I thought:
The Mansion (The Paradox Project) – Room 322
This was a decent (and very long) puzzle room, but it shows
its age compared to more modern rooms. See my more detailed review of all 3 of The
Paradox Project Rooms here.
The Sanatorium (Lockhill) - Room 323
We were a little underwhelmed with The Sanatorium. You can see
my more detailed review of The Sanatorium here.
Woman in Black (Coven Escape) – Room 324
This was a beautifully-designed by very scary experience
(which we loved). You can see my more detailed review of Woman in Black here.
Don’t Take a Breath (Verone) – Room 325
This is probably the most unique escape room we played on
our trip. You can see my detailed review of Don’t Take a Breath here.
M’ama (Suspense) – Room 326
I was disappointed by this room, which is currently TERPECA 101
(but was formerly TERPECA 43). There were some half decent puzzles and what
many Athenians described as ‘cinematics’ (which I would describe sort of like cut
scenes in the experience where at certain moments, there are things to see that
can be visually/audibly impressive). However, this was one of the clearest examples
I can recall in our trip of an escape room that is only about 25% focused on puzzles
and the remaining 80% is all about jump scares and INCREDIBLY loud music/noise.
I covered my ears at times and had a headache by the end. You can check out M'ama here (although I read online that it will be closing shortly).
Lethal Decision 2: Hell Awaits (EscapeClue) – Room 327
This room is currently TERPECA 64 (and formerly TERPECA 21).
The theming and quality of the build in this room is very impressive. The pure
scale of the room was enormous, as were the cinematics. There were also some
pretty tricky puzzles, including some courage tests and a large number of
interactions with actors. We enjoyed this room, although our GM/actor at the
start told us to run if we saw any creatures for fear of ‘dying’ from the game,
which we took to mean we might end the experience if caught – this didn’t turn
out to be correct. The ending to this one was incredibly impressive.You can check out Lethal Decision 2 here.
Sherlock Maze 2 (Sherlocked Homes) - Room 328
This was one of my least favourite Athens rooms - I really
did not enjoy it. I had heard some enthusiasts say wonderful things, but for me
it was a miss. The theming was reasonably well done and there was one ‘woven’ puzzle
that was truly unique and a standout, but there were just so many things I did
not like about this room. There were puzzle elements in places that made no
sense (at all), there were some puzzle elements that were very imprecise and there
were a number of logic jumps. In fairness, I was tired when we played this room
(it was after midnight at the end of a long day of rooms), so maybe I did not
come at it with the right level of energy. But after about the third or fourth
issue I had with the room, I lost faith in the room and its design. It did not
help that the owner/GM was entirely closed off to any of the feedback that we
provided. This room is TERPECA 146 but I think it should rank much lower. You can check out Sherlock Maze 2 here (although I wouldn't).
The Music Academy (The Paradox Project) – Room 329
There was a really broad variety of challenging puzzles in
this room. See my more detailed review of all 3 of The Paradox Project Rooms
here.
Hide and Seek (Brainiac) – Room 330
This was, and still is, one of my favourite rooms in the
world. It is a perfect example of how a real escape room can also be a (very)
scary room. It is TERPECA 22 but I think should be a top 10 TERPECA room. You can
see my detailed review here.
Stigmata (Dark Maze) – Room 331
This room was a little older than some of the more modern Athens
rooms, but I thought it was done really well and was scary as hell. You can see my detailed review of Stigmata here.
The Sculptor (Freaky Minds Escape) – Room 332
This room did some things really well, but there were safety concerns and some pretty rough treatment
from the actors. You can see my detailed review here.
Creepy Store (Escapepolis) – Room 333
Unfortunately this was another room that I just did not
enjoy. The quality of the theming and props were high, but there were a number
of issues with the room. The storyline was weak. The game relied at certain
times on the GM watching what players had done, so when the GM missed one
aspect of what we had thrown in a cauldron, the game didn’t trigger the next
step (which was pretty confusing). By far the most annoying part was that the
GM tried to put on a character voice, but he spoke like the microphone was
embedded in the back of his throat. His English was fine, but we just couldn’t
understand anything. Given this was the main way to interact, it was incredibly
frustrating. We had planned initially to return the following night to play 2
more rooms, but after our experience with the Creepy Store, we cancelled the
other bookings. you can check out Escapepolis here.
Truth or Dare (Clock Escape Rooms) – Room 334
This was one of the better quality escape rooms that we
played in Athens, based purely on puzzle design. You can see my detailed review
here.
Chapel and Catacombs (Lockhill) – Room 335
This was a magical (and incredibly scary) room that
currently sits at the 8th place on TERPECA (and for good reason). You
can see my detailed review here.
Prometheus (Clock Escape Rooms) – Room 336
This was a straight-forward spaceship-themed room. There
were some nice puzzles, but overall it was pretty simple. We had fun but it was
more of an average room, which you can check out here.
Rebellion (Clock Escape Rooms) – Room 337
This was a fun room, mainly because of the actor interactions.
The theming was nicely done and the puzzles were all pretty interesting and quite
varied. I would definitely recommend this room, which you can check out here.
The Bookstore (The Paradox Project) – Room 338
This was our favourite room at The Paradox Project. See my
more detailed review of all 3 of The Paradox Project Rooms here.
Wanted: Dead or Alive (No Exit) – Room 339
This was probably the most light-hearted, joyful rooms that
we played on the trip. You can see my detailed review here.
Omerta (Last Wish) – Room 340
Wowsers I really did not like this room. It had been
recommended to us by local GMs and I sincerely wish we had gone somewhere else
that evening. This room was a shambles – so many aspects just did not fit the
space (at all). There were puzzles that were illogically linked together, each space did not link to the previous space and it felt like the designers had a bunch of puzzle ideas which they haphazardly slapped together into this escape room. This
experience was a perfect example of props being shoe-horned into puzzle elements where they just made no sense. I don't understand how this room was ever voted in the top 300 TERPECA rooms. It was a hard pass from me. In the unlikely event that you would like to look further into this room, you can do so here.
Death Row (No Exit) – Room 341
This was a great room. I really enjoyed the mix of puzzles
and crawling around. My playing partner had less fun – he had been handcuffed at
the start and due to broken handcuffs, remained handcuffed for about the first
15 minutes. We still had fun (and really liked the ending). This room debuted
at 56 on TERPECA – it’s clearly showing its age now, but it is still a really
solid and fun room.You can check it out here.
Final thoughts on Athens rooms
Overall, I would describe the rooms in Athens as being
most-suited to players that love horror and jump scares above all other aspects
of a more traditional escape room. While there are some more traditional puzzle
rooms (like Truth or Dare and the rooms at The Paradox Project), the vast
majority of rooms in Athens are incredibly loud (you really have to play them
to know just how loud I am talking about) with jump scare after jump scare.
There are a select few though that are fantastic (like Hide and Seek, Chapel
and Catacombs and Verone) that blend great puzzles, enormous rooms scale and great
actor interactions), which is what puts those rooms ahead of the pack (and
which I am sure is why they all top 25 TERPECA rooms).
Also, a tip when booking Athens rooms. Confusingly, many of the Athens rooms use a central booking website (and some don't even have their own individual website). The central website is called "Escape All" - you can check it out here. I also found it helpful to contact rooms directly when I had questions about the rooms and available time slots, or the scare factor, etc. Many of them did not respond to my emails, but they were pretty responsive on Facebook Messenger.