Hi all
In
October 2023, my usual team of 4 returned to Mission Sydney to check out their
latest room, Intruders. They kindly invited
us to return some months before, but it took us that long to sort ourselves out
(as this was certainly not a room that we could bring our daughters to).
Intruders
was the only Mission Sydney game to date that I hadn’t yet played. In fact, our second ever game way back in September
2014 was Mission Sydney's Vampire Castle. You can see my review of that
room, here (and the room is still available to play today).
Some 226
rooms later, Intruders was our 228th escape room. The summary of the
room from their website is as follows:
A hospital
outside a town was mysteriously abandoned a few years ago and the local council
has ordered the hospital to be demolished in the early hours of this morning. There
have been reports of alarms sounding at night from inside the hospital and the
initial investigation team disappeared for an unknown reason. You have heard that a YouTube director who
investigates paranormal activities has organised an urban exploration before
the hospital is demolished. For your own personal reasons, you asked if you
could join as part of his film crew. You
only have 90 minutes to sneak into the hospital to discover why the hospital
was abandoned before the demolition crew arrives.
Here is
what I thought of Intruders (apologies if it’s a case of TLDR…):
· Intruders
was genuinely fantastic. Before we started,
our game master said that she really hoped that we would like the room, but
noted that it was different to a typical escape room. And she was right – Intruders
is not your typical escape room. There
are probably only half a dozen traditional style escape room puzzles in
Intruders, but that’s not the main drawcard here;
· Intruders
is described as “escape room theatre”, which is exactly what it is. Some of my favourite experiences over the
past 9 years have been immersive theatre experiences set in an escape room (or
adjacent) world, such as Monroe & Associates (a superb spy-themed experience
set in a caravan) and Art Heist (a brilliant art heist-themed room set in an
art gallery). But these were temporary,
pop-up offerings only. Whilst a few permanent escape rooms have included a game
master NPC actor inside the space, I wouldn’t describe any of those as true
immersive theatre;
·
I am genuinely
happy to confirm that with Intruders, Sydney-siders have a permanent immersive
theatre offering. The experience begins
standing outside of an abandoned hospital. You are part of a YouTube crew
looking to get some footage of some paranormal activities going on inside the
hospital;
· our YouTube
director was “George”, a young up and coming director with high hopes for his
future career (which hadn’t quite taken off yet). George’s performance throughout was brilliant
– he ensured that all 4 of us were engaged and involved, pushed us all at
different times out of our comfort zone, cracked jokes, made weird music
references and gave us nudges in the right direction where needed (without
spoiling anything at all). Immersive
theatre experiences like these are only as good as the actor that players get
to interact with and George was as good as they come;
·
the
theming throughout this experience was of the incredibly high quality that we
have come to expect from Mission Sydney rooms.
Despite being in an escape room on George Street, we felt like we were
really inching our way through an abandoned hospital in the middle of nowhere. Lighting and cool strobe effects, music, and
other audio were used to really ramp up the level of immersion;
·
a
question I suspect many of you are asking is well, just how scary is
Intruders? At the time of writing this
review, I have played probably 10 or so scary rooms around the country (and
some in LA). Usually in scary rooms I am
the member of my team who is pushed into dark corridors or cupboards, etc
because it doesn’t usually phase me to any great extent. I enjoy jump scares too, so they don’t
normally bother me too much. However, I
was f*%&ing horrified in Intruders;
·
after
having thought about it for almost a week after playing, I think there are a
number of elements that resulted in me being petrified. Intruders f*&@s with your mind – it’s not
just a matter of there being 100 jump scares, but it’s more of an art of
selecting when to scare you. The room
design is also incredibly clever – by assigning players different roles,
players are then forced to perform certain tasks that they need to do (so there is
no avoiding getting involved). As far as
room flow goes, there are also clever moments where players are funnelled into
certain spaces which require them to be brave.
You would also think that having George with you the whole time might
make you feel a little safer, but you would be wrong;
·
I have
never been so scared in an escape room, period. I have also never sworn at an
actor as much as I did in Intruders – George was great, but I lost count of the
things I called him by the end of the experience ;-)
·
as with all
immersive experiences I have played before, the greatest fun for me is derived
from making actors break character. I
consider it my personal challenge. I am
pleased to report that on at least 2 occasions, I secured a decent laugh from
George :-)
Intruders is pretty expensive compared to some other
rooms, but please take my word for it when I say it is 100% worth the money. Not only is it a 90 minute experience, part of
the fee includes paying for multiple live actors. If you don't want to take my word for it - check out Mission Sydney's reviews (particularly of Intruders) on TripAdvisor - so many 5 star reviews and for good reason.
This room,
as well as Mission Sydney's various other rooms, shows just how far they have
come over the past 9 years since their Vampire Castle room. Despite being well
known for their high tech and visually spectacular rooms, Mission Sydney do not
just make the same type of room – their rooms are really quite different and
varied. This is certainly the case with
Intruders, given that it is much more of an immersive theatre experience than
it is an escape room. It was so good, I
wish I could go back and play it again (but honestIy, I’m too f(#*ing scared to).
After the
experience, my daughters asked my wife what we thought of Intruders. Her response was “your father almost pooped
his pants”. Truer words were never
uttered.
Where: Mission
Sydney (George St)
Duration: 90
minutes
Themes: 8
Cost: $87
per person (assuming team of 4)
Overall Rating: Brilliantly
immersive and horrifyingly scary
More details: https://www.missionsydney.com/