Hi everyone!
I’m really pleased to bring you this review, which is of Sydney’s latest
escape room outfit, The Cipher Room (TCR). I first
found out about TCR from other escape room owners. My first impression from their website was that
they have a very clear sense of their own style and what they want to bring to
the escape room market in Sydney.
TCR is based in Newtown and is the brainchild of Marise and David,
puzzle fanatics turned escape room designers.
TCR is scheduled to officially open its first room, entitled Espionage,
on Tuesday 23 August (tomorrow!).
Marise and David kindly permitted us to play-test their room ahead of the
grand opening. My team this time was the
usual team of 4 adults, together with my 4 year old daughter who spent most of
the escape watching an iPad with headphones on.
This was our 30th room in Sydney and our 42nd room in Australia.
Espionage is a 1940s spy-themed room, where you take over the role of a
spy from another agent who is MIA.
As always, I’ll start off with what I liked about
the room:
- their website is first rate and I’ve yet to see a better designed escape
room logo. I think both really match
their room well and their overall style;
- the location was really easy to find.
This is one of very few escape rooms in Sydney that has a real
street presence on a very busy street.
We found nearby parking easily on Bray Street (only about a 100m walk);
- TCR’s style and theming begins when you approach their front door and
window display on King Street. They have
a really cool, curiosity-inducing window display that sets the scene beautifully
for what’s to follow. Their front of
house is equally mysterious, old-worldly and charming, as is their hallway that
seems to go on forever, bringing the promise of many more escape room
adventures in the future no doubt;
- the theming in the room (and in fact the theming in the whole operation
- the window display, front of house, etc) is the best we have seen to date in
Sydney. I won’t divulge any spoilers,
but let’s just say that all of the props make sense in the space, as do the
puzzle elements and the room has a real sense of identity as a result;
- there is a really great mix of puzzles in this room. Some are fiendishly simple; others require some
out of the box thinking. There is also a
really nice mix of low and high-tech puzzles and mechanisms within the room. Again, it’s a 1940s themed room, so the high-tech
elements are completely hidden out of sight, as they should be;
- the craftsmanship behind the puzzle pieces, the props and other aspects of
the room blew us away. You really get a
sense of the vast amount of time that has been spent in designing and then
creating all of the elements in this room;
- I get asked a lot via my blog for recommendations for child-friendly
rooms. I'm pleased that I can add this one to the list. As is often the case with my wife
and I, there are many other adventurers who find it difficult to get a
babysitter and instead prefer to bring their young children with them to escape
rooms. I can report that this room is
not scary at all and is perfectly suitable for children of all ages. That being said, if a team of kids (without
any adults) wanted to have a go at escaping from this room, I think it would
probably suit children of say 12 or older; and
- owners Marise and David are truly enthusiastic about their business,
which shows from the amount of work they have put into it. They have set out to create a truly immersive
experience and they have been very successful in that endeavour.
There's nothing to report on the negative side. There were a couple of minor tweaks that we suggested (as part of a
typical play-testing experience), but we really didn’t have much value to add on
that front.
I would describe this room as a medium difficulty room. We escaped with a bit of spare time, but we
were all very engaged and challenged throughout the whole experience. It’s a non-linear room, which really allows
you to break off and solve puzzles separately.
I think this is one of the rare rooms that would suit newer players and
experienced players alike.
Their website allows you to book for teams of between 2 and 6. Based on all of the rooms I have tried in Sydney (and in other states), my view is that the best number of
players for each escape room we have tried is 4 (perhaps 5 if some of the players are kids). In order to have more players, a room needs to have adequate space for 6 bodies and enough puzzles to keep all 6 players fully engaged. Whilst this room is no exception to my view that 4 players is the right number, this room does comfortably accommodate 6 players on all fronts.
As always, the number one factor that I consider when reviewing a room
is how much fun we had. I’m really
pleased to confirm that we had a fantastic time in this room. The whole experience was great. Marise and David were kind enough to walk us
through the room afterwards to explain the planning and craftsmanship that went
on behind the scenes, the easter eggs, etc. If only all escape room outfits were this good.
I’m really pleased that Sydney’s latest room is a great one. I have no hesitations at all in recommending
this room. You are going to love it!
Where:
640 King Street, Newtown
Duration:
60 minutes
Themes:
1 so far (but 2 others planned)
Cost:
$152 for 4 adults (but we played at the kind invitation of the owners)
Overall Summary: Off the charts theming
with old world charm – a must do room
More details:
http://www.cipherroom.com.au/