My group of friends (4 adults) checked out Break the Code Plus' Indiana
Jones - Journey to the Secret Chamber in October 2015, about a month or so
after they opened. This was our nineteenth escape room in Sydney (so
far!). In doing this room, my group had now tried at least one room at
all 12 escape room outfits in Sydney!!!
We found the place very easily - they are hidden at the end of a short
alley way (take a right before you come to the shop at the end of the alley way
and go to level 1 in the lifts). There is plenty of signage so you
shouldn't have any problems.
They currently have 6 rooms (one of which is an outdoors escape). We did
a second room there straight after this room (see my separate review on their
Mission Stealth room).
First off, I'll say what I enjoyed most about the Indiana Jones room at
Break the Code Plus:
- Their front of house and
online booking system were excellent.
- The theming was great.
I love the Indiana Jones series (well, the first 3 anyway...).
Of all of their rooms, this was the theme that I was most looking
forward to and it didn't disappoint. The theming was up there with
the best in Sydney.
- All of their puzzles were
hand-made and all worked perfectly. Some of the puzzles required an
element of skill (so you can't get through on your brain alone), but I
really liked this aspect because it was quite different from most other
escape rooms in Sydney. That being said, it was certainly
frustrating for my team at times and I can see how it could annoy a lot of
players. My tip here is to think outside the box...
- The room design is great -
some of their mechanisms were unlike any we have seen in Sydney (and they
brought a smile to each of our faces). They definitely had the wow
factor.
- I think they had a really
good mix of high tech and low tech puzzles. They didn't rely too
much on hunt and seek.
- There is a heck of a lot of
attention to detail in all of the puzzles and props.
- We were handed a photo of
our team after our escape - this is a nice touch and by memory, Mission
Sydney is the only other room that hands out photos after the escape.
- Overall, my team had a lot
of fun, which is always the measure of a great room.
And now for what I think can be improved:
- They need to provide more of
a back story upon entering the room. We were walked into the room,
given a couple of directions and that was it. I think a 30 second
summary of the theme would have helped to set the scene.
- They have a really bad
communication system. We were given a token with a button on it and
were told that we only get 3 clues per room. When you hit the
button, the game master then enters the room and speaks with you in
person. This really ruins the immersion aspect and detracts from the
flow of the game.
- Whilst I love home-made
puzzles, they need to tweak their home-made puzzles (as currently, you can
break them). And by break I don't mean destroy - I instead mean
solve the puzzle in a way other than was intended by the game designer (I
can't really say any more without spoilers).
- Whilst I really liked this
room, there definitely aren't enough puzzles to fill out a full 60
minutes. They need at least 2 or 3 more puzzles (and preferably one
more entire room within the Indy experience). We managed to escape in 33
minutes (which incidentally put us in first place on the hall of fame
leader board, at least for now). Apparently we took the top spot
from one of the actors in Twilight who had been through recently. In
my view, if people are escaping from your room in half the allocated time,
then there aren't enough puzzles in your room. In fact, this room
has significantly less puzzles than most other good escape rooms in the
market, which was the major downside for me in this room.
After having read some "not so glowing" comments on this blog
from others who had tried out Break the Code, I went into this room with pretty
low expectations. Those expectations were greatly exceeded - I REALLY
enjoyed this room. So much so that if they had 2 or 3 extra puzzles and
fixed the other problems outlined above (which are very easy to fix), this room
would be in my top 3 rooms in Sydney. Unfortunately, the lack of puzzles
puts it down the list a little further, but I still really enjoyed it. I
should say here that Andy (a frequent commenter here on my blog) had mentioned
that the owners give a little too much by way of directions at the start, so I
specifically asked for no information at the start - I think this helped a
lot.
I liked this room more than the rest of my team - but hey, I am a sucker
for Indy. Now if only someone would do a Goonies inspired room...
Where: Level 1, 741 George Street, Haymarket,
NSW
Duration: 60 minutes
Themes: 6 themes (which
will apparently change often)
Cost:
$180 (for a team of 4) (although we had a Groupon for $80)
Overall Rating: 4.25 out of 5 stars
More details: http://www.breakthecode.com.au/