Tuesday 15 December 2020

House of Jumanji - Paniq Room Review

 


Hey everyone

This review is incredibly late and overdue – apologies to Akos and Martina that it’s taken me so long to write up this review. 

My usual fellow escape room buddies and I (4 adults in total) headed back to Paniq Room in January 2020, having previously been there to check out their Supercell, Bunker and S3NS3S rooms (and loving them all).

House of Jumanji was our 139th room (and our 91st room in Sydney) to date.

My team has always loved Paniq Room’s rooms.  It had been almost 4 years since my team had been to Paniq Room, which was back when we played S3NS3S in April 2016.  We were VERY keen to come back and check out their latest rooms.

House of Jumanji has the following room summary on their website:

You have heard sounds of distant drumming from a dark corner of your new house. The drumming grows louder as you move closer to a mysterious ancient board game...strange carvings on the board say "A game for those who seek to find, a way to leave their world behind". You roll the dice to move your token. Strange sounds and mysterious animals appear in every corner! Your next steps determine your fate, find the word and say! Can you escape before it's too late?

As always, I will start with what I liked about Paniq Room’s House of Jumanji:

  • House of Jumanji was themed really well.  Paniq Room has always delivered a high level of theming throughout each of their rooms, but House of Jumanji felt like a step up again on the quality of theming and props. 
  • House of Jumanji is very different in design and style to any of the other rooms at Paniq Room.  This game is highly automated, with all puzzles linking to a central table.  The automation worked flawlessly and all of the puzzles were very well connected to the theme.
  • There was a nice mix of puzzles (of varying difficulty) as well as hunt and seek fun.  In addition to the very high tech, more automated puzzles, as always Paniq Room included some more traditional, Hungarian-style puzzles (with a bit of a twist).  We really enjoyed all of the puzzles.
  • I would describe the difficulty of the room as being more towards the beginner end of the spectrum.  Given the room theme and really beautiful theming, I think this room is particularly suited to families and children.  There was probably only one part of the room that might be a little scary for very small children, but I am pretty sure that this element can be turned off by the game masters so it should not be an issue.
  • The communications system used is the voice of Got, which is the best system I have seen used to date.  As always, Paniq Room always has a dedicated game master who is watching your every move, ready to provide hints to ensure you have a fun experience.
  • House of Jumanji was a really fun room.  The puzzles were all challenging but not impossibly difficult. 

As for the parts that we didn’t like so much with the room, I have nothing much to report here.  All of the puzzles worked well and made sense in the space.  The only thing (which is minor) is that one of the final puzzles felt like it had 2 puzzle answers squished into the one puzzle.  I think that particular puzzle could have been split up into 2 separate puzzles. 

We really enjoyed House of Jumanji. It is a beautifully themed room with some high and low tech puzzles that I think would suit a really broad range of teams.  This is one of the few rooms that I would love to take my daughters to because  I’m sure they would love it (and it’s not too scary for them). 

Where:                       40 Gloucester Street, The Rocks (entry Cambridge Street)

Duration:                    60 minutes

Themes:                     4 themes

Cost:                           $168 for 4 adults (we played at the kind invitation of the owners)

Overall Summary:       A beautifully themed, family-friendly high tech room

More details:               http://paniqroom.com.au/


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