My group of friends (4 adults) checked out No Way Out’s “The Body Shop” room in September 2015. This was our seventeenth escape room in Sydney so far (and we have now tried at least one room at every escape room outfit in Sydney).
- it was a lot of fun. The room design is simple but clever – there is a good mix of high and low tech puzzles;
- every puzzle worked properly – we had no issues with ambiguous or unclear puzzles;
- some of the puzzles were really creative and different to what we had seen elsewhere;
- the theming was very good - the props all made sense, many of which were bespoke/home-made (which I always really appreciate);
- there was a lot of attention to detail in the design of the props and the puzzles – the puzzles were all challenging but not impossible. My team managed to escape in about 46 minutes (of the permitted 60 minutes) and we only asked for one clue;
- the use of a walkie talkie for communicating and obtaining clues was simple but effective; and
- the owner is passionate about his business. Mike also took the time after our escape to run through each of the puzzles, which is something that not all escape room outfits do.
- as I discussed with Mike, I think every escape room needs a countdown clock on the wall. This really helps with the suspense and it gets the adrenalin going. Mike’s current system involves him giving the players (via the walkie talkie) a time reminder every 15 minutes. This is completely adequate, but for a fully immersive experience, there should be a clock in the room;
- I think some more background information on the theme and setting would be good (as you are about to go into the room) – this would help to make this a more immersive experience;
- there were a couple of puzzles that had been excluded from the game due to technical problems. I understand that these will be reinstated in the future – it was a shame that we didn’t get to try these puzzles though (as they both looked high tech);
- due to the design of some of the puzzles, it was possible to “break” your way through to the solution (eg trial and elimination, etc). My personal opinion is that the best designed puzzles are not capable of being broken;
- I think this room could do with an extra couple of puzzles – with 4 people, we escaped in about 75% of the allowed time, so I think the room needs a couple of extra puzzles to fill out the full 60 minutes (although I appreciate newb teams would not agree). The extra couple of high tech puzzles would have further improved our experience I think; and
- they have had a Scoopon campaign with great opening specials (50% off), but I think their standard pricing going forward is high (and certainly more expensive than their competitors).
Themes: 1 theme (so far)
Cost: $50 to $60 each (4 players) (although 50% opening special)
More details: http://nowayout.com.au/