Sunday, 9 August 2015

Review of Room Escape (Escape Club) - Prison Break theme (SPOILER ALERT)



My group of friends (4 adults) checked out Room Escape Sydney (also known as “Escape Club”) in August 2015.  This was our first time here.  We tried their Prison Break room, which was our 16th room in Sydney so far. I had been putting off trying any of their rooms due to the dismal reviews that I had read on TripAdvisor and Facebook, but I figured I should see it for myself….

When you book online, you pay a $30 non-refundable deposit.  You then pay the room fee on arrival and provided you don’t damage their room, the $30 is refunded at the end of your escape.


We found the place pretty easily and managed to get street parking right in front of the place on the main street (Gardeners Road).  There was nobody in reception when we arrived, so I gave them a call and they then came down the stairs, took our money and walked us up the stairs through an old, run down building to the end of a hallway.  They then asked us to read the note on the wall, which explained the back story (in broken English).  This was all what I was expecting, as 90% of TripAdvisor comments had commented on this aspect.  We then were let into the room and told that we had 60 minutes to escape.

Now faithful readers, you have probably noticed that I do not generally include spoilers in my reviews.  However, I was so utterly disappointed with this room, that I want to do all that I can to prevent others from wasting their money on this place.  And to properly convey the reasons why I so disliked this room, I need to go into the detail of the puzzles and theme. So...


***SPOILER ALERT - IF YOU READ ON, YOU WILL READ SPOILERS***
(You have been warned!)

As we walked into our room, we could hear a smoke alarm beeping.  The batteries needed replacing.  It made me recall a TripAdvisor review of this place from almost a year ago when someone else commented that they could hear a smoke alarm beeping.  Clearly these guys don't care about safety, which I will come to further shortly...

We were taken into the room and locked into a poorly constructed jail cell against the far wall.  I'm not a chippy (in fact I am pretty hopeless with that kind of thing), but I could have build a better jail cell wall than what was on offer at this place.  Anyway, I'm probably just being picky on that point - the bars served their purpose.

The quality of the puzzles and other items in the room was very poor.  The theming was also pretty poor (there were various items in the room that didn't make sense at all).  They were also too cheap to include a count down clock - we were instead left to set our own clock on our phone.  This is the only room I can think of that didn't have a countdown clock of some description (whether the typical red clock on the wall, on an iPad, etc).  It was cheap. 

We found a torch and the batteries did not work at all.  They were dead.  I think they were the same batteries that a group used 6 months before us (because they also commented that the batteries didn't work at all).  That wasn't the end of the world (as we tried this room in the afternoon and had a reasonable amount of light coming in through the windows).  It was just annoying and a sign of a poorly managed room.

The owners have no system to allow you to communicate.  Instead, they require you to get out your mobile phone and call them on their land line.  This again is poorly managed.  As far as we could see, there were no cameras in the room so the owners had no clue what we were doing in the room.  Apart from the fact that this is just laziness on their part (and poor management), it's also not safe.  Others on TripAdvisor had commented on how unsafe and dangerous this place is.  On reading those reviews, I honestly thought that the reviewers were being a little over the top.  They weren't - this place is incredibly unsafe.  All of their electronic puzzles have exposed wires running all over the place.  You reach in to feel around within a dark cupboard and you can feel so many exposed live wires, which really is dangerous.  Apart from the smoke alarm thing, others have complained that they were unable to escape the room and had to knock for up to 30 minutes before the owners came into the room to release them.  This place is a WH&S nightmare! 

Over all, the puzzles were clunky and unclear.  It seemed to us that some of the puzzles were laid out in the wrong order (as we seemed to complete them in an illogical order).  The clues on the walls were unclear.  The quality of the locks and mechanisms was also poor.  You could see that they had a few decent ideas (although by no means novel compared to their competitors), but their execution was lazy and cheap.  

My biggest annoyance of all was one particular puzzle which required you to find and assemble a cross-bow and use it to shoot arrows.  You had to shoot an arrow at a particular target a few metres away and if you hit it, the target will fall over and reveal a code that you need to progress in the room.  We initially found a bow and the arrows, so I had a few goes trying to hit the target (without realising that if I had waited to find another piece of the cross-bow, my accuracy would have greatly improved).  The cross-bow was hand-made and was very inaccurate - it took several goes at getting the parts to stay still without slipping.  What annoyed me was that we shot the 3 arrows and of course missed the target, but we COULDN'T RETRIEVE THE ARROWS!! I called using one of our hints and they said you get three tries and that's it.  This is a fatal error in this room.  I have never before been in an escape room where you can break the game and then leave yourself high and dry.  When I was on the phone asking for a hint and the owner/manager told me that you only get 3 attempts, I had a go at him.  He told me that when others miss with all 3 arrows, they have to phone and are simply given the code over the phone.  I said that this wasn't good enough, so he begrudgingly came in the room and picked up the arrows and passed them to us.  This of course ruined the flow of the game (not that it was overly immersive in any way), but better that than the alternative of being told the code over the phone.  Luckily we managed to hit the target with those 3 arrows on our second attempt, but the idea that you only get 3 goes is utter garbage.

The remainder of puzzles didn't make a great deal of sense.  They were very loose and clunky. 

We escaped this room in 43 minutes and I can honestly say that of the 4 of us, none of us enjoyed any aspect of this room.  They also had a small box that was an "additional puzzle" that we weren't required to solve in order to escape the room.  We spent the next 17 minutes trying to figure out this puzzle and were ultimately unsuccessful.  When the owners told us the solution, I think I audibly sighed - not because it was clever, but because (much like the rest of the room) it was just shite. 

This place doesn't care about safety, room design, theming or professionalism.  They have some reasonably good ideas that are executed very poorly and this room in particular has an inexcusable flaw.  

We won't be back here (in fact, I wish I hadn't wasted my money on this place).  I sincerely hope that others are put off going to this place by this blog - the thought of which makes me feel a little better about wasting our time there.  

I love good escape rooms - the more the merrier as far as I am concerned.  However, crappy escape rooms don't deserve your patronage. There are so many better escape rooms in Sydney to try than this poor excuse of an escape room.  In fact, all 15 other rooms I have tried in Sydney were considerably better than this room!



Where:                    24 Gardeners Road, Kingsford

Duration:                60 minutes

Themes:                 6 themes 

Cost:                       $26 per person plus credit card fee (membership rates - see their website for more details)

More details:          
http://roomescape.com.au/


Overall Rating:       1 out of 5 stars (and guys, I am being generous with this score)






Friday, 31 July 2015

Fun video of celebrities trying an escape room...



Hi all

I thought you all might enjoy watching this video as much as I did. Celebrities in LA trying out a really good escape room for the first time.

Enjoy!

Click here for video!



Thursday, 16 July 2015

July 2015 Update – Discount vouchers and coupons for Escape Rooms in Sydney

This is the updated page listing all known vouchers and coupon, scoopon or groupon codes that provide discounts for escape rooms in Sydney.   If you are aware of any new codes (or if you own an escape room and want to publish a code here), please feel free to post a reply below (or contact me directly).  I’ll try to update this list once each month. Thanks.


Place
Website
Discount Code
Labyrinth Escape Rooms

Not at the moment, but watch out for opening specials.
No Way Out
They have a deal here on Scoopon – the discount is up to 59%.  Hurry though, this Scoopon end on Tuesday 21 July!

Mission Escape Sydney
No current codes that I am aware of.
Escape Hunt Sydney
Student 15% discount Monday to Thursday only use code “STUDENT15”.

Special 15% discount Monday to Thursday for anyone use code “MID15”.

They also have a 15% discount code which I understand works on any day of the week - use code "SUPER15".  This code expires on 30 September 2015.
Room Escape
They usually have a Scoopon deal but they don’t seem to at the moment.  Click here for an expired Scoopon deal (and you can put your name down to be notified when new deals become available).

Note though that this Scoopon excludes their 2 newest rooms, Tomb Raider and Ghost Maze).

You can also become a “member” on their site (it’s free, you just have to share/like them on Facebook) and you then get members’ only prices.
The Mystery Puzzle
No current codes that I am aware of.  They have been on Groupon and Scoopon before @ $15 per person (see recent expired offer here - click on "More Info" and you can sign up to receive an email when another offer is available).
Clock Locked
No current codes that I am aware of. They are often on Scoopon and Groupon at around 50% off @ $15 per person (see recent expired offer here - click on "More Info" and you can sign up to receive an email when another offer is available).
Parapark
No current codes that I am aware of.
Escapism
They currently have a $50 off discount for Sunday bookings valid through to 2 August 2015.  Use the promotion code “SUN100” to save $50 on the booking (ie this brings the price down from $150 to $100 flat rate per room).
Paniq Room
They also have a 15% off weekday special for students (see their website).
Enigma Room
No current codes that I am aware of.


Sydney's newest escape room outfit opening August - Labyrinth Escape Rooms, Parramatta


Hi everyone

I've just learned that an eleventh escape room outfit is about to open its doors in Sydney. This outfit is called Labyrinth Escape Rooms and will be based in Parramatta.

They hope to open in August.  They will have 2 rooms to begin with, as follows:

Mad Scientist:
A crazed scientist is on the run! As watchmen track his path, you and your team are to go back to his lab to find his secret chemical concoction.
Nothing’s for certain; but we’re told this liquid substance has the power to rewind human ageing – for good! The clock is ticking to outsmart the mad scientist before it’s too late!

Insane Asylum:
Rumour has it that there was man who miraculously broke free from his locked cell years ago, never to be seen again. On the cusp of the seventieth year since the man broke free, strange things have been happening inside the hospital’s walls. Doctors have called in your team of medical experts in a desperate plea to solve the mystery case of the missing patient.

For more information, check out their website here.

I will check out Labyrinth Escape Rooms soon after they open and will report back here with a review!


Monday, 1 June 2015

June 2015 Update – Discount vouchers and coupons for Escape Rooms in Sydney

This is the updated page listing all known vouchers and coupon, scoopon or groupon codes that provide discounts for escape rooms in Sydney.   If you are aware of any new codes (or if you own an escape room and want to publish a code here), please feel free to post a reply below (or contact me directly).  I'll try to update this list once each month. Thanks.




Place
Website
Discount Code
No Way Out

They have an opening special - you can get a scoopon for 50% off their room - click here for the deal (but hurry, it ends soon).
Mission Escape Sydney
No current codes that I am aware of.
Escape Hunt Sydney
Student 15% discount Monday to Thursday only use code “STUDENT15”.

Special 15% discount Monday to Thursday for anyone use code “MID15”.

They also have a 15% discount code which I understand works on any day of the week - use code "SUPER15".  This code expires on 30 September 2015.
Room Escape
They currently have a Scoopon deal for $15 per person (Mon-Thurs) or $19 per person (Fri-Sun).  Click here for the Scoopon deal.

Note though that this Scoopon excludes their 2 newest rooms, Tomb Raider and Ghost Maze).

You can also become a “member” on their site (it’s free, you just have to share/like them on Facebook) and you then get members’ only prices.
The Mystery Puzzle
No current codes that I am aware of.  They have been on Groupon and Scoopon before @ $15 per person (see recent expired offer here - click on "More Info" and you can sign up to receive an email when another offer is available).
Clock Locked
No current codes that I am aware of. They are often on Scoopon and Groupon at around 50% off @ $15 per person (see recent expired offer here - click on "More Info" and you can sign up to receive an email when another offer is available).
Parapark
No current codes that I am aware of.
Escapism
No current codes that I am aware of, although check their Facebook page as every now and then they have specials.
Paniq Room
They also have a 15% off weekday special for students (see their website).
Enigma Room
No current codes that I am aware of.

Sunday, 31 May 2015

Second review of Paniq Room's Abandoned Military Bunker - this time as a co-Game Master...


My sister, her husband and their 2 friends tried out Paniq Room's The Abandoned Military Bunker on the Rocks in late May 2015.  This was their first ever escape room experience.

Given that I had already tried both rooms at Paniq Room, the owners Akos and Martina kindly invited me to come back and watch my sister's group try to escape from the Bunker, this time sitting behind the desk and acting as their co-Game Master. 

So this won't be my usual kind of review.  Instead, I'm going to try and give some insights into the kind of work that goes on behind the scenes at a true escape room outfit. 

From my seat, I could see two monitors that showed the video feeds from several cameras in each of the 2 escape rooms - Supercell had a group of 2 people (also first-time escapers) and my sister's group of 4 first timers were attempting the Bunker room.  We also had an audio feed so we could hear exactly what was being said in the rooms (Akos and I were looking after the Bunker room and Martina was looking after Supercell 117).

What I learned from this experience is:

  • there is a HUGE amount of work that goes on behind the scenes during an escape.  You really do need a dedicated game master for each room, to watch every step and to guide players if they are heading off track;
  • based on the hundreds of groups that have previously escaped the rooms, Akos and Martina know precisely when to give hints (eg they know which step players need to be at at different times on the clock if they are going to be able to escape in time, and they time their hints accordingly);
  • it is so much fun to watch people trying to escape - listening and watching them trying to figure out clues, watching their excitement (and frustration) as they try to solve puzzles, watching them bravely walk into dark spaces, watching different personality types and how they work together and of course watching their excitement and the pure adrenalin rush as they manage to escape a room (in my sister's case, with just 2 seconds left on the clock!).  It was really exciting right down to the wire.


It was almost as fun watching as it was to try to escape these rooms myself!  I can imagine that as an owner and designer of a room, it must be very rewarding watching players try to escape the room that you have crafted from scratch.

Many of the other escape rooms in Sydney do not have dedicated game masters for each room.  Sometimes they have one game master for 2 or 3 rooms, and other times I have experienced game masters too busy doing other things to bother to pay attention to players in a room.  Several times I have escaped a room only to find nobody in reception - at other times, I have called for a clue only to have the phone ring out several times because there is nobody on the other end.  

Thankfully, there are some escape room outfits (like Paniq Room, The Enigma Room and ParaPark Sydney), which are true" escape room outfits, who I think realise that their primary purpose is to provide a fully-immersive, well-designed escape experience with a good mix of puzzles and led by great game masters who know how to ensure that players have a fun time (and who know how to adapt hints to the relevant level of experience of each team).  At the end of the day, it's simply good business to provide escape rooms that players love - they will keep coming back and will spread the word.

In fact, if you look at my 15 reviews on this blog to date, you will find that those outfits that score 4.5 or higher for a room all have dedicated and skilled game masters.  After 15 escape rooms, I think I can call myself an experienced escape room player.  What I have learned (for what it's worth) in those rooms is that the best escape room outfits provide:

  • clever puzzles, with a mix of high tech and low tech (and novel or home-made and designed puzzles are always the best)
  • a mix of tricky, mind-bending puzzles and "hunt and seek" fun
  • excellent theming, where the story line, noises/music, props and over all ambience all make sense and create a fully immersive experience (I think escape rooms are just as much an escape from reality as they are an escape from a room)
  • skillful game masters who: 
    • are enthusiastic 
    • set the scene and explain the story line of the room
    • carefully guide players through the room 
    • adapt their hints to the players' experience level (just handing out answers is not enough - subtle hints which allow players to feel like they have still solved the puzzle is much more rewarding than simply providing answers) 
    • celebrate players' success! So many rooms I have been to have been such a let down when we have escaped - either nobody even notices or the game master doesn't seem to care - it's much more rewarding when game masters become engaged and truly share the experience with players)
    • take the time after the escape room to answer questions and explain puzzles (particularly where players were not able to escape in time).  The best rooms allow players an extra 5 or 10 minutes after the clock stops to keep going and to try to escape.

Unfortunately, many escape room outfits in Sydney do not provide a fully immersive experience - they often get one or two aspects of a room right, but fall short on so many others.  I've enjoyed 90% of all escape rooms I have tried, but some are definitely far better than others.  

I had so much fun watching my sister's group escape.  I'm really grateful for the chance to see what escape rooms are like from the other side. 



More details:          https://www.paniqroom.com.au 

Review of Escapism Strike Bowling – Butcher’s Burrow theme



My group of friends (4 adults) checked out Escapism at Strike Bowling at King Street Wharf in May 2015.  This was our third time there, having previously escaped from their most difficult room, Forensic and their much easier room, The Garden.

This time we tried their Butcher’s Burrow room.  This was our fifteenth escape room in Sydney. When you arrive, you hand over your credit card as a deposit (in case of any damage to the room).  

We were blindfolded and were walked down to our room, where our 50 minute countdown clock began with a slam of the door...  

First off, I'll say what I enjoyed most about Escapism's Butcher’s Burrow room:

·                     the theming was excellent - the props and room were very well detailed and suited the theme perfectly;
·                     this room had a good mix of tricky puzzles and "hunt and seek", which I really liked;
·                     the Butcher’s Burrow room is bigger than some of their other rooms - there was ample space for 4 adults and one child to move around without constantly getting in each others' way;
·                     the quality of puzzles and challenges in the room was also excellent.  Although they were all low-tech compared to other escape rooms in Sydney, the quality was very good (everything worked well); and
·                     we all had fun and I think we all felt like we each contributed to the escape.

Now, for what I didn't like so much:

·                     a previous time we were at Strike Bowling, the staff member looking after us was busy with other things (managing other escape rooms and the bar), and I felt that we were neglected (when we phoned for a clue, the phone rang out twice before I managed to speak with them). I'm glad to report that this time, we didn't have that problem (although to be fair, we only asked for one clue this time).  That being said, we escaped the room and nobody seemed to notice – it wasn’t until a few minutes later that I walked around to the bar and waited in line that the bartender/game master realised we were out.  So I’ll make the same comment that I made in my earlier reviews - they need to have dedicated game masters for each room.  The game master also didn’t bother taking our photo for the wall and seemed pretty unenthusiastic, which was disappointing;
·                     there are fewer puzzles in the Butcher’s Burrow room compared with Forensic, but many more than The Garden.  They rate their rooms (in difficulty) at Forensic 8, Butcher’s Burrow 7 and The Garden 6.  Having done all 3 rooms (and 12 others in Sydney), I think more accurate difficulty ratings would be Forensic 9, Butcher’s Burrow 7 and The Garden 3;
·                     you are allowed up to 50 minutes to escape this room.  We escaped in 34 minutes and 19 seconds, which is a reasonable time; and
·                     the price of the Escapism rooms is steep.  You only get 50 minutes instead of the standard 60 and their weekend rate is $150 per room.  This is one of the steepest rates of all escape room outfits in Sydney.  We managed to get to do this room for free (after I had complained about The Garden not being good value for money, given that we escaped that room in less than 19 minutes, they kindly invited us back to do another room). 

The Manager at Strike Bowling has asked for my feedback on the rooms, so I will give it (the good and the bad)…

All 4 people in our group enjoyed ourselves.   I would recommend this escape room to first time players and experienced players, but definitely not for kids (it’s way too scary).  

Where:                    22 The Promenade, King Street Wharf, Sydney

Duration:                50 minutes

Themes:                 
3 themes 

Cost:                       
$100 per team (Mon to Thurs) or $150 per team (Fri to Sun)
                                [2 to 6 players] (Watch out for deals on their Facebook page)
Overall Rating:       3.75 out of 5 stars


More details:         
 https://www.strikebowling.com.au/escapism